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UDK Post Processing landscape export from Blender [720p]
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first some HQ shots : learning hlsl by myself I made several Shaders-Post processes here a list : Chromatic Aberation ; (Batman GOTY) 3D Shader; Bleach bypass; Invert; Scene Normals; Vignetting; Sharpening; Custom Auto Focus Depth of Field( made out of scratch (custom node,Hlsl)); Procedural Sky... etc I used Detail Texturing for the crisp textures and Ambient occlusion Pre baking with Blender ... most Objects were made in blender and detailed in Sculptris I hope U enjoyed it :) Subscripe :) If You got some Questions ask me mgs-Schiefer@web.de or add me at Yahoo experience_Indee@yahoo.com
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Views: 68 |
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